Everybody’s Gone to the Rapture Falls Short of Heaven

Owen Shapro, Staff Writer

Everybody’s Gone to the Rapture is branded as a first person art adventure video game. Like I said it is branded as a video game but I don’t think that it is even a game of any sorts. The “game” takes place in a small English village sometime in the 1980’s. You, yourself play as nothing. Literally nothing. You float around with no arms legs or anything. In this world you exist as nothing. But in this world since you exist as nothing your options on what to do are extremely limited. So limited in fact you are only able to walk and interact with certain objects such as doors and radios. Other than the floating balls of light that will direct you through the rather bland and mysterious plot about the inhabitants of the village all disappearing suddenly, you are rather free to explore the entirety of the village and all of the vacant homes and buildings.

The game was developed by The Chinese Room and SIE Santa Monica Studio and designed by Andrew Crawshaw and released August 11th 2015 for the Playstation 4 and on April 14th for Windows. It was directed and composed by Jessica Curry.

Saying that it’s a walking simulator is an understatement. I found myself bored at countless parts of the game. The beginning of the game was really the only interesting part because you are introduced to the simple mechanics and it leaves you wanting more. Yet it never delivers. The only things I can say that I enjoyed about this game was the wonderful music and crisp graphics and respond times. There is occasional lag in the game which is understandable leaving it as nothing but a minor annoyance.

And that’s all this game really is a minor annoyance. I won’t bash the creators for creating a beautifully boring world, they envisioned something and did it. If they weren’t proud of it they wouldn’t have released it. I wouldn’t recommend this game to anyone who has trouble following a games plot or gets bored easily because the game lacks in gameplay but excels in plot. Over all the game was OK at best. At worst it wasn’t a game.